INTRODUCTION
“WHEN LAST WE LEFT TEAM DEEP HAMMERS,
AND THOSE JOINING THEM TO KILL
THE FLAMING SKELETAL REMAINS
OF NASTY UNDEAD WIZARDS,
THEY HAD MANAGED TO VANQUISH 3 OF THE 5
FLAMESKULLS GUARDING A STEEL CHEST
CHAINED TO THE FLOOR OF A
TRULY ELECTRIFYING ROOM
I REALLY DO WONDER … WHAT’S IN THAT CHEST?
THE TIME IS 1300 HOURS, THE 6TH OF CHES (MARCH), 1490
ROOM 19 - ROUND 08
REJOINING THE ACTION IN ROUND 8
4. > VERALT – clicks side 2 CUBE OF FORCE – MOVE TOWARD EDGE OF SHIELD – NOTHING can approach closer than 15’
5. > GILAM – ACID SPLASH on the active one – FS2 saves :(
6. > CLOVER – INVESTIGATE (4) 0 found the scroll
7. > FS 1 [45] - DEAD
8. > FS 2 [54] – standing guard
9. > FS 3 [54] - (TURNED 8/10) https://www.dndbeyond.com/monsters/flameskull
10. > ARGUS – Shield and pack full of kittens – kills FS #2 !!!!!!
a. Tosses @ DIS at FS3 – misses FS3
11. > FS 4 - DEAD
12. > FS 5 - DEAD
ROUND 09
1. > FLORA – "Shall I attack FS3 or look in the chest using MAGE HAND"
a. Step out of shelter shield thingy – casts SHATTER
b. RANGE 60- centered under the remaining skull
c. Does 15 hp thunder damage
d. FS3 CASTS the SHIELD spell
2. > HERBAK – Heals GILAM (+14 HP)
3. > LLYRIN – Uses HIDE for cunning action – ready an action in case FS3 leaves the room (which it can't)
4. > VERALT – defers turn
5. > GILAM – Acid Orb – 6 acid damage
6. > CLOVER – Back in the library – Finds the "Tome of Time"
7. > FS 1 - DEAD
8. > FS 2 - DEAD
9. > FS 3 [54] - Floating over the steel chest in the corner
10. > ARGUS – Protects the cats and gives the commands to kill this thing
a. Scolds Stoneclaw for biting
b. Hanging tight.
11. > FS 4 - DEAD
12. > FS 5 - DEAD
ROUND 10
1. > FLORA – Casts SHATTER to the left (failed save) – does 29 thunder damage
2. > HERBAK – pops out of the shield and cast SILENCE on the area around the skull
3. > LLYRIN – repeat as above
4. > VERALT – Whips it good!!! … KILLS the last flame skull!!!!!
INITIATIVE ENDED HERE ...
After Combat in Room 19
FLORA deactivates the shield
LLYRIN checks to see if all are dead – they are
o We should use the shield the shield disk thingy more often
HERBAK does the ceremony to make holy water
o LLYRIN gives him a look
HEADCOUNT from FLORA – Clover is missing
Sweep the dust of skulls into a pile and VERALT casts DISPEL MAGIC (Prevent reconstitution of the Flameskulls in 1 hour)
o FLORA uses MAGE HAND to sweep
PRAYER OF HEALING (HERBAK)
o +14 HP healing
LLYRIN checks out the chest
A steel chest lies CHAINED to the floor in the NW corner of the room: LLYRIN disarms a trap and unlocks the chest
Inside is a stunning Dwarven hammer
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| The great Dwarven axe "One of Three" |
o “ONE OF THREE” engraved on the head
o The X symbol on the map turns to gold
DM NOTES - the rest of my notes for this are in a back up drive I can't access right now. I'll add later, but I believe...
- there was a false bottom in the chest, and you found something else there.
- Also, everyone returned to the library for a long rest, with details to be determined in the next session. AND ...
- I think someone found a secret door in the library.
See you next time!!!

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