INTRODUCTION
When last we left Team Food for the Gods ...
they had received some lovely adventuring gifts from
the FOUR gods comprising The Triad and taken a long rest,
planning to return to the depths below MIRABAR
to retrieve their lost friends remains and
whatever treasures they can retrieve, HOPEFULLY
including the REVIVITOR artifact.
SCENE 01 - Earth Maw Trap
Minotaur Skeletons!https://www.dndbeyond.com/monsters/minotaur-skeleton
ROUND 1
ESSL 24 - @1 -17 FALLS INTO THE WHOLE
> Metos fresh maker look !!!
ANDREA 23 - swing right, look through the door - sees 2 more MS's on the other side of the whole
GRUM 19 - sizes up the large skeletons, forms an orb of water into a frozen shaft
> shard of ice smashes into the skeleton (s3)
S1 18 - no joy
S2 18 - no joy
JEDEVES 17 - move into LOS with #4 and uses the STAFF OF THUNDER AND LIGHTNING
> hits for 25 LIGHTNING damage
SHAMIRA 12 - move into LOS with #4, clear the LOS, cast ELDRITCH BLAST
> hits for 13 hp of force damage
CARATACUS 5 -
> moves 20' toward the hole, facing SW - prepped to defend from other directions
S3
S4
S5
S6
ROUND 2
ESSL 24 - peers over the pit edge at what's going on - sees total chaos - holdANDREA 23 fires at #1 (with sneak attack) - kills #1!!!!
GRUM 19 - call LIGHTNING!!!
> kills 2, 3 and 4
S1 18
S2 18 dead after ANDREA
JEDEVES 17 - casts THUNDERCLAP - 3 points each on 5 and 6 damage
SHAMIRA 12 - ELDRITCH BLAST !!!
CARATACUS 5 - KEEPs WATCH!!
S3
S4
S5
S6
S4
S5
S6
ROUND 3
ESSL 24 - DETECT EVIL AND GOODANDREA 23 - 20 POINTS OF DAMAGE on #5
GRUM 19 - call LIGHTNING!!!
S1 18
S2 18
JEDEVES 17 - CROSS bow @5 misses with a crossbow
>
SHAMIRA 12 - @ casts EB with ADV
CARATACUS 5 - checks the north door way -
S3
S4
S5
S6
S4
S5
S6
SCENE 02
Find all the stuff in Baern's bag of holdingSUMMARY
- a bottle of black ink
- a quill
- a small knife
- a letter from a dead colleague posing a question you have not yet been able to answer
- "What is the meaning of gnu?"
- winter gear
- crossbow bolts (silver tipped)
- Rod of the Pact Keeper +1
- Book (A History of the Sword Coast by Durlag Trollkiller)
- Revivitor Orb - Orb (Inscribed with text translating to Revivator)
--
Potion of Healing (Superior)
0.5lb.
1
--
--
1 Charge, Healing, Consumable
Immovable Rod
--
--
--
Utility
--
Potion of Acid Resistance
--
1
--
--
1 Charge, Warding, Consumable
--
Potion of Healing (Greater)
1lb.
2
--
--
1 Charge, Healing, Consumable
--
Backpack
5lb.
1
2
--
Container
Battleaxe
4lb.
--
10
Martial, Versatile
--
Clothes, Common
3lb.
1
0.5
Social, Outerwear
Crossbow Bolts
1.5lb.
20
1
--
Damage, Combat
Crossbow, Light
5lb.
--
25
Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)
--
Crowbar
5lb.
1
2
--
Utility, Exploration
Dagger
1lb.
--
2
Simple, Finesse, Light, Thrown, Range (20/60)
Dagger
1lb.
--
2
Simple, Finesse, Light, Thrown, Range (20/60)
Half Plate
40lb.
--
750
AC 15, Stealth
--
Hammer
3lb.
1
1
--
Utility
--
Lute
2lb.
1
35
--
Instrument
--
Orb
3lb.
1
20
--
Utility
--
Piton
2.5lb.
10
0.05
--
Utility
--
Potion of Healing
0.5lb.
1
50
--
Healing, Combat, Consumable
--
Rations (1 day)
20lb.
10
5
--
Social, Utility, Consumable
--
Rope, Hempen (50 feet)
10lb.
1
1
--
Utility, Exploration
--
Tinderbox
1lb.
1
0.5
--
Utility, Exploration
--
Torch
10lb.
10
0.01
--
Damage, Utility, Exploration, Combat
--
Waterskin
5lb.
1
0.2
--
Container
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